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MinecraftUZ
Slime

Slime

Hostile
Health
16 (8 ♥)
Attack damage
4
Experience dropped
4
Size
0.52 × 0.52

Overview

Slimes come in three sizes and each one splits into smaller copies when killed, so a large slime is really a queue of seven enemies. Listed stats are for the large size; mediums have 4 health and hit for 2, and tiny slimes deal no damage at all but are the only size that drops slimeballs. They bounce toward you constantly and are harmless in a two-block corridor where the large ones cannot fit.

In Minecraft, Slime is classified as a hostile mob. It has 16 health points, or 8 hearts. On Normal difficulty each hit costs you 4 damage.

It is worth 4 XP.

Properties

Health
16 (8 ♥)
Attack damage
4
Experience dropped
4
Size
0.52 × 0.52
Dimension
Overworld
Added in
1.0.0

Spawns in

Spawns in swamps between Y=50 and Y=70 at night, and at any light level below Y=40 in roughly one in ten chunks, called slime chunks, determined by the world seed.

Light level: ≤ 7

Drops

  • Slimeball: 0–2Only small slimes drop slimeballs, so a large slime must be split down first.

Frequently asked questions

How much health does Slime have in Minecraft?

Slime has 16 health points, which is 8 hearts.

What does Slime drop?

It drops Slimeball, plus 4 experience when killed by a player.

Where does Slime spawn?

Spawns in swamps between Y=50 and Y=70 at night, and at any light level below Y=40 in roughly one in ten chunks, called slime chunks, determined by the world seed.