Overview
A Fishing Rod is a food source, a loot source and a grappling tool in one cheap item. Cast it into water, wait for the bobber to dip, and reel in fish, junk or treasure — and treasure is the interesting part, because enchanted books, name tags, saddles and enchanted bows all come out of the water. The rod also hooks entities: a cast that lands on a mob or another player pulls them towards you slightly, which is how players drag hostile mobs off ledges or reposition an animal without a lead. Durability is 64 casts, and one durability is spent per catch rather than per cast, so a patient session costs far less than the number suggests. Two enchantments matter: Lure cuts the wait by 5 seconds per level, and Luck of the Sea shifts the odds away from junk and towards treasure. Treasure only appears when the bobber sits in open water — a 5×4×5 area of water and air around it — so fishing from a hole in your floor gives junk and fish forever and no books at all. It is also the crafting base for both stick-on-a-string mount controllers.
Catching food and treasure with no other equipment, pulling mobs or items towards you, and building the carrot-on-a-stick and warped-fungus-on-a-stick that steer pigs and striders.
Fishing Rod is one of the tools a player relies on, and like all tools it has a finite number of uses. It has 64 points of durability. It accepts enchantments at an enchanting table or anvil.
Every copy occupies a full inventory slot. It also turns up in chests in Ocean Ruins. You make it with Stick and String.
Its crafting uses are Carrot on a Stick and Warped Fungus on a Stick.
How to get it
Craft 1 from 3 Sticks and 2 String. The rod holds 64 uses, and Mending plus the experience from each catch means a fishing rod can effectively last forever.
Tips
- Fish only in open water — a 5×4×5 clear volume around the bobber — or the treasure table is disabled entirely.
- Lure III cuts the average wait to a few seconds; Luck of the Sea III roughly doubles your treasure rate.
- Reel in the moment the bobber dips and the splash sound plays; too late and the catch is lost with no durability cost.
- An AFK fish farm built around a rod with both enchantments is still the cheapest source of Mending books on a fresh world.
Properties
Fishing Rod lasts 64 uses before it breaks. Two worn copies can also be merged, on an anvil or a grindstone. Unbreaking III roughly quadruples the lifespan, and Mending replaces the repair cost with experience. Its enchantability of 1 decides how good the enchanting table's offers are: the higher the number, the more often a level-30 table offers the top-tier enchantment rather than a weak one. In a furnace it burns for 15 seconds, which smelts 1.5 items. Fishing Rod does not stack — each one occupies an inventory slot of its own.
- Stack size
- 1
- Durability
- 64
- Enchantability
- 1
- Fuel value
- 15 s
- Category
- Tools
Crafting recipe
Found in
Fishing Rod is in the loot tables of Ocean Ruins.
- Ocean Ruins — Scattered clusters of sunken buildings, in a sandstone warm-water variant and a stone cold-water variant.
Used to craft
Fishing Rod is an ingredient in 2 recipes, producing Carrot on a Stick and Warped Fungus on a Stick.
Enchantments it can take
4 enchantments can be applied to Fishing Rod: Luck of the Sea, Lure, Mending, and Unbreaking.
Mending is a treasure enchantment and never appears at an enchanting table — they come from loot chests, fishing or villager trades only.
Guides and tools that cover this
Frequently asked questions
How do you make Fishing Rod in Minecraft?
Fishing Rod is crafted from Stick and String.
What is the stack size of Fishing Rod?
Fishing Rod does not stack at all. Every one you carry takes an inventory slot of its own, which is the practical limit on how many you take on a trip.
How much durability does Fishing Rod have?
Fishing Rod has 64 durability.
Can Fishing Rod be enchanted?
Yes — 4 enchantments apply to it, at an enchanting table with fifteen bookshelves, or from an enchanted book on an anvil. Mending is usually the one worth hunting for, because it removes the repair cost entirely.
